package br.com.poolme.connection;

import br.com.poolme.telas.Jogador;

public interface MessageListener {

    public void newGameReceived(Jogador jogador);
    public void acceptNewGameReceived(byte firstPlayer);
    public void rejectNewGameReceived();
    public void moveReceived(byte position);
    public void quitGameReceived();
    public void connectionError(Exception e);

}